| 000 | 00738nam a2200241Ia 4500 | ||
|---|---|---|---|
| 005 | 20260601193225.0 | ||
| 008 | 260601s9999||||xx |||||||||||||| ||und|| | ||
| 020 |
_a978-3-031-51452-4 _qebk |
||
| 100 | _aLiliana Vale Costa | ||
| 245 | 0 | _aVideogame Sciences and Arts | |
| 250 | _a1st ed. 2024 | ||
| 260 |
_aHeidelberg, Germany _bSpringer Nature _c2024 |
||
| 440 | _aCommunications in Computer and Information Science | ||
| 650 | _aComputer Science | ||
| 700 | _aAna Isabel Veloso | ||
| 700 | _aDiogo Gomes | ||
| 700 | _aEsteban Clua | ||
| 700 | _aM�rio Vairinhos | ||
| 700 | _aNelson Zagalo | ||
| 700 | _aSylvester Arnab | ||
| 856 | _uhttps://link.springer.com/openurl?genre=book&isbn=978-3-031-51452-4 | ||
| 942 |
_cEB _2ddc |
||
| 999 |
_c55932 _d55932 |
||